Lunch break 1 hour speedpaint. Trying to get back into the swing. Inspired by Detroit: Become Human lately.
Finally grabbing some time to work on my personal portfolio after three years. Space themes woo! I'm still feeling my way around this project but I'm building a narrative around it.
Recent painting WIPs. Influenced a lot by Simon Stålenhag. Still unsure which direction I'm taking it but I'll get there.
Recently I'd been contacted by someone called Alex asking to use one of my images for a cover that they made. I've tried to contact you back but I think the email you have put in is wrong. If you're still interested and you've seen this, please contact me again.
Lately I've been working on the weather system in Boundless, as well as fiddling with textures for some liquids.
Things have been going well at Wonderstruck, Boundless HQ. Have been spending a good chunk of recent months working on a decorative system and the props. Here are some samples for update's sake.
Impressive update by Fireblade Studios on the game Abandon Ship, a project I had worked on as concept artist early 2016.
New video on the combat gameplay on Abandon Ship! Looking great how it's all coming together.
'Temple' concept for the Boundless PSX trailer.
Part storyboard for Boundless PSX trailer.
Boundless customisable head pieces.
Illustrator/ Concept Artist / Writer/VFX trainee