Finally grabbing some time to work on my personal portfolio after three years. Space themes woo! I'm still feeling my way around this project but I'm building a narrative around it.
Recent painting WIPs. Influenced a lot by Simon Stålenhag. Still unsure which direction I'm taking it but I'll get there.
Things have been going well at Wonderstruck, Boundless HQ. Have been spending a good chunk of recent months working on a decorative system and the props. Here are some samples for update's sake.
Impressive update by Fireblade Studios on the game Abandon Ship, a project I had worked on as concept artist early 2016.
'Temple' concept for the Boundless PSX trailer.
Part storyboard for Boundless PSX trailer.
Boundless customisable head pieces.
Apologies it has been a while since I've updated my blog. Have been busy with more Boundless work. Here are some updates on what I'd been up to. You can see this all on the forums of the main site too!
New character faces.
'Elder' character concepts.
'Worm family' creatures concepts.
'Beacon' and 'Campfire' concepts.
Elemental VFX concepts.
Had a busy few months here in Wonderstruck. Been focusing on creatures for the latter part of this year. Now finally completed the full concept sheet sets of the main ones!
See more on the website http://playboundless.com
My contract in the mean time has been extended to early 2017. Always looking for new opportunities and willing to relocate anywhere.
More updated work for Boundless.
Wearable exploration. Character model not done by me.
Adobe Photoshop CS6
Illustrator/ Concept Artist / Writer/VFX trainee